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Final coumtdown solution contraption maker
Final coumtdown solution contraption maker










  1. #Final coumtdown solution contraption maker how to
  2. #Final coumtdown solution contraption maker android

Since each custom shirt uses the same base material and geometry, we have fewer concerns about the look of Rec Room changing too much if the Rec Center is filled with custom shirts. To make this work on our servers, all we needed to do is store a single 1 megapixel image for the front and back of each custom shirt. This decision to use textures had a few great benefits. What if we simplify the problem by starting with customizing the texturing on pre-defined clothing, like drawing on a graphic tee! We love drawing on shirts in games like Animal Crossing: New Horizon, and that gave us an idea. So we asked ourselves, do we really need to go after this big technical problem to learn all the things we want to learn? In order to make costumes wearable everywhere, we have a lot of work to do to manage their ink cost. It allowed us to get feedback from creators on what works (attaching shapes to the body parts of a mannequin works better than expected!) and what doesn’t work (costumes are way too expensive and hard to use for a lot of our players). We’ve been testing creator made outfits ever since we released the Costume prop in rooms.

final coumtdown solution contraption maker

#Final coumtdown solution contraption maker how to

The Economy Question: How do we find the balance between enough of a free marketplace so our creators can experiment and enough regulation to avoid exploitation or a race to the bottom? It’s taken us a lot of experimentation to figure out how to best position and price what we sell in the Store ( and we’re still figuring it out for ourselves).īut here’s the thing about how we go after hard problems at Rec Room: instead of spending many months trying to design (and guess) what might be the solution, we build something we can ship fast, so we can learn from our players what the solution should be. The Moderation Question: If we let our players make the things our players can wear ANYWHERE, how big of a bee hive are we unleashing on our moderators? There’s a big difference between managing rooms that players choose to go to, and moderating what people can wear in the Rec Center. The Authoring Question: How do we make it easy enough for creators to author the things players wear? And make sure that we don’t lose the charm of what makes Rec Room look like Rec Room.

#Final coumtdown solution contraption maker android

It’s important that the game looks good and runs smoothly across all rooms and on all of our devices, including all of our supported Android and iOS phones. The Avatar Ink Question: How do we reduce ink costs for items players wear, to open up more possibilities for creators? Ink is how we measure the cost to render items, gizmos, costumes, etc in Rec Room.

final coumtdown solution contraption maker

Here are the 4 biggest questions that we faced: As we thought about this marketplace, we realized there are some hard problems to figure out.












Final coumtdown solution contraption maker